Pasirinkimo ne tiek ir daug yra. Ziurek pagal save, savo ekipuote, uniforma ir nora but uz kuria nors is siu pusiu: Teams NAF 6th Airborne Infantry Battalion Primary missions: Find the satelite crashsite, set up a defencive perimiter for engineers to extract and find all vital parts. Find and destroy poldavian bunkers & strongholds in the area. Try to establish relations with the local population of Janco and UN forces in the area. Unit types: Infantry & engineers Artillery: Yes Air support: Yes Tanks/armoured vehicles: no Armband: Blue Uniform: OD-green or Desert camo (Multicam etc, more info in rules) Numbers: max 200 players Game style: 75 % offensive Base logistics: Tents / shelters, Toilets, & drinking water. Base will be shared with other friendly units. Pre game preparations: Players need to fortify their base themselves before game starts. Tents, shelters, sandbags & materials are provided by Berget-events. Special rules: Some units will be able to parachute drop behind enemy lines. (Gamemasters will drive them to designated location flagged offgame) more info in the rules. NAF 1st Mechanized Infantry Battalion Primary missions: Support other NAF units in the area as a QRF (quick reaction force). Rescue and reconnaissance will also be done by this unit. Unit types: Infantry & light mechanized units Artillery: no Air support: no Tanks/armoured vehicles: yes Armband: Blue Uniform: OD-green or Desert Camo (Multicam etc, more info in rules) Numbers: 100 players Game style: 80 % offensive Base logistics: Tents / shelters, Toilets, & drinking water. Base will be shared with other friendly units. Pre game preparations: This unit will need to learn special vehicle saftey rules provided by Berget-events and all vehicles will be equipped with the Bavs 2.0 Special rules: This unit will get some vehicles from Berget-events at gamestart and all NAF players bringning ingame vehicles will end up in this unit. NAF 3rd Ranger Battalion Primary missions: Operations behind enemy lines, disruput poldavian communications and supply lines. Co-ordinate with other friendly units operating in the area. Unit types: Infantry Artillery: no Air support: no Tanks/armoured vehicles: no Armband: Blue Uniform: OD-green or Desert Camo (Multicam etc, more info in rules) Numbers: 100 players Game style: MILSIM, 95 % offensive Base logistics: Tents / shelters, Toilets, & drinking water. Base will be shared with other friendly units. Pre game preparations: This unit will be mostly out in the field, and will be walking longer than most of the other units during the game. Be prepaird for this. Special rules: - Zansian Black ops Primary missions: Little is known about this unit and it´s purpose in the area other than that rumors saying the president of Zansia have personaly promised to aid the NAF alliance in the conflict with his personal units called the "black guard". This is however unconfirmed rumors. Unit types: Unknown Artillery: Unknown Air support: Unknown Tanks/armoured vehicles: Unknown Armband: Blue Uniform: OD green Numbers:Unknown Game style: MILSIM & LARP Base logistics: Tents / shelters, Toilets, & drinking water. Pre game preparations: - Invite only unit. You can not book to this unit. Special rules: - UN Forces Primary missions: Keep DMZ clear of fighting forces & protect the population of Janco. UN-forces can only use deadly force if they are under attack. UN are neutral to all fighting forces in the area. Keep satellite communications up to be able to use NATO airsupport. Unit types:Infantry & light mechanized units Artillery: no Air support: Yes Tanks/armoured vehicles: Unknown Armband: UN Light-Blue Uniform: Numbers: 100 players Game style: LARP Base logistics: Tents / shelters, Toilets, & drinking water. Pre game preparations: All players will need to have UN-barret or UN-Helmet, UN-west is optional. UN need to be neutral Special rules: Will have a very powerful NATO airstrike option to support its forces. Poldavian 5th Infantry Battalion Primary missions: Take controll over the area around the DMZ and Janco intercept and destroy all NAF Forces. Unit types: Infantry & engineers Artillery: Yes Air support: Yes Tanks/armoured vehicles: no Armband: Red Uniform: Woodland uniform (Marphat etc, more info in rules) Numbers: max 200 players Game style: 75 % offencive Base logistics: Tents / shelters, Toilets, & drinking water. Base will be shared with other friendly units. Pre game preparations: Players need to fortify their base themselves before game starts. Tents, shelters, sandbags & materials are provided by Berget-events. Special rules: Some units will be able to parachute drop behind enemy lines. (Gamemasters will drive them to designated location flagged offgame) more info in the rules. Poldavian 320th Field Artillery Primary missions:This unit is atached to 5th infantry but are responsible to synchronize fire support and provide direct supporting fire for friendly units. When howitzers are in place, soldiers in this unit will work as ordinary infantry. Unit types: Infantry & engineers Artillery: Yes Air support: no Tanks/armoured vehicles: no Armband: Red Uniform: Woodland uniform (Marphat etc, more info in rules) Numbers: max 50 players Game style: MILSIM 50 % offencive Base logistics: Tents / shelters, Toilets, & drinking water. Base will be shared with other friendly units. Pre game preparations:Tents, shelters, sandbags & materials are provided by Berget-events. Players in this unit will get three large howitzers and cars to move them. Special education will be needed before game starts. Special rules: Will have one Game-master for artillery strikes dedicated to this unit. Poldavian 1st Mechanized battalion Primary missions: Take controll over the area around the DMZ and Janco intercept and destroy all NAF Forces. Unit types: Infantry & engineers Artillery: Yes Air support: Yes Tanks/armoured vehicles: no Armband: Red Uniform: Woodland uniform (Marphat etc, more info in rules) Numbers: max 100 players Game style: 75 % offencive Base logistics: Tents / shelters, Toilets, & drinking water. Base will be shared with other friendly units. Pre game preparations: Players need to fortify their base themselves before game starts. Tents, shelters, sandbags & materials are provided by Berget-events. Special rules: This unit will get some vehicles from Berget-events at gamestart and all Poldavian players bringning ingame vehicles will end up in this unit. Poldavian 3rd Montaineers Primary missions: Locate and destroy enemy supply & support units, ambush convoys and do reconnaissance. Intercept and destroy all NAF Forces in the area. Unit types: Infantry & engineers Artillery: Yes Air support: Yes Tanks/armoured vehicles: no Armband: Red Uniform: Woodland uniform (Marphat etc, more info in rules) Numbers: max 200 players Game style: MILSIM 75 % offencive Base logistics: Tents / shelters, Toilets, & drinking water. Base will be shared with other friendly units. Pre game preparations: Players need to fortify their base themselves before game starts. Tents, shelters, sandbags & materials are provided by Berget-events. Special rules: This unit will be mostly on the move by foot, you will have to be prepared for long walks and staying off base for many hours. Townspeople of Janco Primary missions: Players and/or groups will have individual missions mostly in and around the Town Janco and the coffee plantations. Unit types: Civilians Artillery: No Air support: No Tanks/armoured vehicles: No Armband: Green / White Uniform: None Numbers: max 250 players Game style: LARP Base logistics: Tents, Toilets, Electricity and drinking water. Pre game preparations: People can bring civilian tents to camp in the DMZ and janco city. Players can live inside the small houses and huts. Special rules: Players can only respawn in Civilian respawns, civilians can not use uniforms and combatgear. (Exception for som bandit groups)